Qt Slot Function Thread

Posted By admin On 19/07/22

Introduction

Remember old X-Windows call-back system? Generally it isn't type safe and flexible. There are many problems with them. Qt offers a new event handling system: signal-slot connections. Imagine an alarm clock. When alarm is ringing, a signal is being sent (emit). And you're handling it in a slot.

Qt5 Tutorial: Creating Threads. In the previous example of creating thread from QThread is not a recommended way of using thread in Qt as we can see from the Qt5 document below. The QtConcurrent namespace provides high-level APIs that make it possible to write multi-threaded programs without using low-level threading primitives such as mutexes, read-write locks, wait conditions, or semaphores. In Qt, we have an alternative to the callback technique: We use signals and slots. A signal is emitted when a particular event occurs. Qt's widgets have many predefined signals, but we can always subclass widgets to add our own signals to them. A slot is a function that is called in response to a particular signal.

  • Every QObject class may have as many signals and slots as you want
  • You can emit signals only from within that class, where the signal is located
  • You can connect signal with another signal (make chains of signals);
  • Every signal and slot can have unlimited count of connections with other.
  • ATTENTION! You can't set default value in slot attributes e.g. void mySlot(int i = 0);

Connection

You can connect signal with this template:

QObject::connect (

);

You have to wrap const char * signal and const char * method into SIGNAL() and SLOT() macros.

And you also can disconnect signal-slot:

Qt Signals And Slots Threads

QObject::disconnect (

);

Qt Signals And Slots Between Threads

Function

Qt Slot Parameter

Deeper

Qt Signals Slots Threads

Widgets emit signals when events occur. For example, a button will emit a clicked signal when it is clicked. A developer can choose to connect to a signal by creating a function (a slot) and calling the connect() function to relate the signal to the slot. Qt's signals and slots mechanism does not require classes to have knowledge of each other, which makes it much easier to develop highly reusable classes. Since signals and slots are type-safe, type errors are reported as warnings and do not cause crashes to occur.

For example, if a Quit button's clicked() signal is connected to the application's quit() slot, a user's click on Quit makes the application terminate. In code, this is written as

connect(button, SIGNAL (clicked()), qApp, SLOT (quit()));

Connections can be added or removed at any time during the execution of a Qt application, they can be set up so that they are executed when a signal is emitted or queued for later execution, and they can be made between objects in different threads.

The signals and slots mechanism is implemented in standard C++. The implementation uses the C++ preprocessor and moc, the Meta Object Compiler, included with Qt. Code generation is performed automatically by Qt's build system. Developers never have to edit or even look at the generated code.

Qt Thread Example

In addition to handling signals and slots, the Meta Object Compiler supports Qt's translation mechanism, its property system, and its extended runtime type information. It also makes runtime introspection of C++ programs possible in a way that works on all supported platforms.

Qt start threadQt slot function thread chart

To make moc compile the meta object classes don't forget to add the Q_OBJECT macro to your class.

Qt Public Slots

Retrieved from 'https://wiki.qt.io/index.php?title=How_to_Use_Signals_and_Slots&oldid=13989'